Last Tuesday GPUL celebrated the II Jornada de Informática Gráfica y Software Libre (II Graphic Computing and Free Software Conference). The first conference was organized in 2005, and was a block of several workshops about Blender, Gimp and Inkscape. It was the usually GPUL conferences style.
But this year was a very different conference style. We tried to show the state-of-art of the free software in the professional world of graphics computing.
The first speech was given by Juan Javier Martínez, of Acuatica Project, “the audiovisual opensource project”. Juan Javier came from Madrid to talk us about the history of free software tools that are being used today, making emphasis in 3D movies tools. Juan Javier arrived on Monday, so we had time to meet with a pleasant person.
After Juan Javier, our Alberto Jaspe, who showed some of the projects of VideaLab, of the Advanced Visualization Group of my Civil Engineers School. Alberto explained the free and not-free tools in their work (art, management and developing work), justified their use and the multiplatform policy in developing their applications. Alberto is using Windows these days, and defends a more practical point of view about free software. Although he is a very good programmer since 8-bit age, he is still very young, so I think he is a “technological teenager” and I suppose when he reach my age he will be a strong free software activist
The secret to be listened is to speak in low volume. The most corwded speech was given by Jacques Isaac, Technical Chief of Bren Entertainment, the 3D film studio in Compostela that recently won one Goya Award (Spanish Cinematographic Academy Awards) for their work in “Pérez, el ratón de tus sueños” (Perez, the Mouse of your dreams). Jacques Isaac reviwed the history of the free software in the cinema industry, then he talked about Bren’s migration to GNU/Linux systems (with free and non-free sofware running on these), the advantages and the problems of using free software in this industry. Whe he finished, he showed a clip with making-off their awarded movie. And after the ovation
, Jacques must to answer a lot of questions of the audience. Thanks a lot to Ryu, our GPUL man in Bren, to make this speech posible
Finally, Antonio Seoane, from Videalab too, take over the real-time rendering applications from Alberto’s speech. He explained the structure of one of this productions and talked deeply on scene graphs and several engines, like Open Scene Graph (that is used in Videlab) and OGRE. This was a very special speech for me, because Antonio is a defender of privative software in his work (he is a great professional but he uses Windows), so I thought it would be very difficult to see him in a GPUL activity. As I explained in his presentation, Antonio and me usually discuss about privative vs. free software having coffee in the morning, but… Antonio gave me my first Unix class 12 years ago, so he is like Darth Vader as I could be Luke Skywalker
… and Alberto… ¿Darth Maul?
Some photos in my gallery.